Reply to Re: whats better? dinkedit or windink?
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WDE is mainly used with the mouse, you can see several screens at once and if you right click on a sprite you can set all its properties at once.
Dinkedit (I think) is mainly with the keyboard, can see one screen at a time and you set the sprite properties with different keys.
Pretty much. As metatarasal said it's propably easier to learn to use Windinkedit, but using the mouse to click around is rather tedious and slow. Dinkedit is faster, especially with mapping, after you get acquinted with it. Learning to use another editor after the other is pretty awkward, so I'd recommend learning Dinkedit first. I don't think Windinkedit tops it in anything except finding screenmatch errors and being easier to learn.
Dinkedit (I think) is mainly with the keyboard, can see one screen at a time and you set the sprite properties with different keys.
Pretty much. As metatarasal said it's propably easier to learn to use Windinkedit, but using the mouse to click around is rather tedious and slow. Dinkedit is faster, especially with mapping, after you get acquinted with it. Learning to use another editor after the other is pretty awkward, so I'd recommend learning Dinkedit first. I don't think Windinkedit tops it in anything except finding screenmatch errors and being easier to learn.