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May 29th 2008, 09:44 AM
anon.gif
metatarasal
Ghost They/Them
 
No, you're wrong.

Even the original game has this set of lines in most monsters:

int &hold = sp_editor_num(&current_sprite);
if (&hold != 0)
editor_type(&hold,<value ;

I don't use the curly brackets quite often and it hasn't failed me yet. I used it in multiple scripts in 'The scourger' and it seems to work well enough.

Rabid's script would work just fine...