Reply to Re: Scripting question
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: : : maybe preloading the sequence helps ???
: : It's not supposed to be a sequence, if that's what you mean. It's just a wall, that is supposed to move when I want it to, but I can't even get the wall to appear on screen when using int &name = create_sprite();, let alone move it.
: Um... you are doing like:
: //beginning of script
: int &name = &create_sprite(200,100,0,31,25);
: sp_speed(&name,1);
: //junk goes here
: move_stop(&name,2,300,1);
: right?
I've figured it out. I thought of that, and then I saw your example, Redink1. I used sp_base_walk(); and freeze(); too. Stupid!
Without those it works fine. Thanks, guys!
: : It's not supposed to be a sequence, if that's what you mean. It's just a wall, that is supposed to move when I want it to, but I can't even get the wall to appear on screen when using int &name = create_sprite();, let alone move it.
: Um... you are doing like:
: //beginning of script
: int &name = &create_sprite(200,100,0,31,25);
: sp_speed(&name,1);
: //junk goes here
: move_stop(&name,2,300,1);
: right?
I've figured it out. I thought of that, and then I saw your example, Redink1. I used sp_base_walk(); and freeze(); too. Stupid!

