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January 30th 2003, 01:57 AM
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Binirit
Peasant She/Her
 
This must be a very easy one to answer, and I feel like a newbie asking, but since I have no clue how to do it...

How do you put a static graphic (a wall and such) on screen by using a procedure?

I've tried the int &name = create_sprite(); but that doesn't work.

And how do you move such a sprite without seeing the other sprites that are in the same sequence?

Like moving a wall - I've seen it in some D-mod, but can't remember which one.

Thanks.