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April 10th 2008, 05:53 AM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
"As for "I, Kara Gu", I appreciate weirdness more than most people, but this one is weird in a way that doesn't add a whole lot to its quality. For one, the main character can't use a weapon, strictly magic. Something else about this game, is that it contains the implicit idea that women are superior to men, which I think can be disproven in real life by trial and error. [Sorry to any violent feminists who may be reading this.] If I recall correctly, the Earth/Air wizards were all male, and thus inferior and corruptible, which just plain sucks, IMHO. Also, it relies too heavily on elemental themes".

It contains the implicit idea that women are superior to men? Are you serious? I can pretty much guarantee Arik didn't have this in mind during it's creation - Though he'll probably contradict that now, just to bug me.

In my opinion there are numerous "Great" d-mods out there. These being; Pilgrims Quest, Stone of Balance, FIAT, Initiation, Prophecy of the Ancients and Cloud Castle 2. Those could perhaps be regarded as the "big hitters", which each contain elements that set them apart from anything else yet released.

There are others which would perhaps miss out on this category solely due to length/unfinished status. Back from the Grave, Crosslink, I, Kara Gu and Lyna's Story come to mind here.

I personally have never been a big fan of Simon's d-mods. Whilst they have superb graphics and are wonderfully constructed, I've always found them quite dull. However, I can certainly see why they are held in such high regard.

EDIT: Yes, I am partially responsible for the Cloud Castle series. Oh, and whilst I'm at it - I, Kara Gu has no imagination? Ugh.