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March 12th 2008, 07:20 AM
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rabidwolf9
Peasant He/Him United States
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Try setting his brain to 0 at the beginning of his death procedure and using that code in his die procedure. He isn't saying anything because (1)you are using &current_sprite in a spawned script and (2)any wait, say_stop, etc will result in him being killed off.

Edit: Check out Mog's script from the original game for a reference.