Reply to Re: sp_custom
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Hmm.. It looks like you'll just have to stick with using editor_seq for the x coordinate and editor_frame for the y coordinate. I didn't know that those numbers were capped off so low. It appears as if there is no other way.
In doing it this way you will end up with all your dead sprites facing the same direction. It wouldn't be much, but having them face a random direction might make things look a little less ugly.
In doing it this way you will end up with all your dead sprites facing the same direction. It wouldn't be much, but having them face a random direction might make things look a little less ugly.