The Dink Network

Reply to Re: Multiple Sprites

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
October 26th 2007, 11:32 PM
sob_scorpy.gif
DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
That's not it. When the screen changes, the sprites don't go with it. So can I do this:

int &blah
&blah = create_sprite(x, y, brain, seq, frame);
// Fade down, screen change etc.
&blah = create_sprite(x, y, brain, seq, frame);

Since the first &blah sprite died with the screen change, will the second sprite show?