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Thanks. I got a person walking, and am now studying the rudiments of scripting more on the screen scripting issue.
I have a solution to the status bar problem, I can make him shoot a fireball now, he can die (usually something I wouldn't be happy about
) he can go up a level, but still, those things only happen, except with the fireball, when I load a game. If I start a game up, Dink can't die, there isn't a status bar, etc.
I have a solution to the status bar problem, I can make him shoot a fireball now, he can die (usually something I wouldn't be happy about
