Reply to Re: WinDinkEdit Plus: How to make a thing die?
If you don't have an account, just leave the password field blank.
Try this.
int &BloodExplosion = create_sprite(000, 000, 0, 164, 1);
sp_seq(&BloodExplosion, 164);
Wait(500);
//Don't know really how long that is necessary to wait...
sp_active(&BloodExplosion, 0);
int &BloodExplosion = create_sprite(000, 000, 0, 164, 1);
sp_seq(&BloodExplosion, 164);
Wait(500);
//Don't know really how long that is necessary to wait...
sp_active(&BloodExplosion, 0);