The Dink Network

Reply to Re: interesting concepts for DMODs

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
June 28th 2007, 06:45 AM
wizardb.gif
Kyle
Peasant He/Him Belgium
 
It's been a while since I did mouse controls so I don't remember the exact procedure, but it's not that hard. The DinkC Reference has some good info on it though. You'll want to change Dink's brain to the mouse brain and also change the game mode if I remember correctly. It gets changed when you start/load a game to disable the mouse. For the interaction with the sprites just look at the button scripts on the start screen.