Reply to Re: Depth que problem
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I don't think you have to make the depth que one higher than the Y value of the other sprite. When i do it I just make it the same as the Y value and it still appears on top.
Another way to do it is to set the depth que of the object you want to appear behind. You just set the depth que to 1 lower than the sprite you want on top. There's two ways to do it. Neither is easier, or harder.
Another way to do it is to set the depth que of the object you want to appear behind. You just set the depth que to 1 lower than the sprite you want on top. There's two ways to do it. Neither is easier, or harder.