Reply to Re: 2 NPC conversation
If you don't have an account, just leave the password field blank.
Well, you get the point. The say(); commands where only added to illustrate it really, I mean it should be obvious to replace them with whatever you want. I for one like to add a wait(); command between say_stop(); commands so for me it would look like:
say_stop("BlaBla",1);
wait(200);
say_stop("`7I agree",¤t_sprite);
wait(200);
say_stop("`8So do I",&guard2);
It should be obvious....
say_stop("BlaBla",1);
wait(200);
say_stop("`7I agree",¤t_sprite);
wait(200);
say_stop("`8So do I",&guard2);
It should be obvious....