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May 9th 2007, 03:15 PM
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metatarasal
Bard He/Him Netherlands
I object 
Well, you get the point. The say(); commands where only added to illustrate it really, I mean it should be obvious to replace them with whatever you want. I for one like to add a wait(); command between say_stop(); commands so for me it would look like:

say_stop("BlaBla",1);
wait(200);
say_stop("`7I agree",&current_sprite);
wait(200);
say_stop("`8So do I",&guard2);

It should be obvious....