Reply to Re: 2 NPC conversation
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Ahh! I know what you mean. Go to your Main.C where it says Add you own globals here blah blah Put something like
make_global_int("&guard1", 0);
make_global_int("&guard2", 0);
Then in your script for the first guard in a void main(void) put something like &guard = ¤t_sprite;
Then in other script do same thing put with &guard2. Then in any script put say_stop("blah", &guard2); Then guard2 should say it. Then change &guard2 to &guard1 and guard1 will say it. Does this help?
make_global_int("&guard1", 0);
make_global_int("&guard2", 0);
Then in your script for the first guard in a void main(void) put something like &guard = ¤t_sprite;
Then in other script do same thing put with &guard2. Then in any script put say_stop("blah", &guard2); Then guard2 should say it. Then change &guard2 to &guard1 and guard1 will say it. Does this help?