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February 18th 2007, 05:10 PM
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I use Fire magic on both knights until the water one dies, then I finish off the fire one with water.

The Knights will sometimes "break formation", so you can use one of those moments to hit the fire knight with water to slow him down to normal speed if you're having trouble; though "hit and run" works well enough for me.

EDIT : The CC2 walkthrough... We'll see. I'd really, really like to finish it, but it's becoming pretty clear that I'm being way too slow.
Thanks for the offer.

EDIT 2 : Also, letting the knights hit each other does work pretty well, but then the fight will take a while. You can do both, though - hitting the knights with magic, in addition to making them hit each other.

EDIT 3 : Forget what I said about the Fire Knight slowing down if you hit him with water, I couldn't get it to work again. I guess it must have been one of those weird one-shot bugs. Or maybe my memories were just messed up.