Reply to Re: d-mods making
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I did tell you where to find things that will help you learn how make dmods, albeit in broken English. Downloading Skeleton B and editing it, using WinDinkEdit or the default editor through DFArc.exe is a good way to start. Be sure to take a look in the develop folder in the Dink Smallwood directory on your computer. There are several useful files there. Dink Goes Boating is also an interesting and interactive way to learn how scripting works.