Reply to Re: New dink-like game making thingie from RTsoft
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Glad to see this. Some great features on that list, we'll have to see how many make it in. I'd love to try out some of that, especially some of the anti-pitfalls of dink including: Lua scripting and what seems to be 2d hard polygon collision with moveable verts (not just hardboxes).
Great job Seth, keep up the good work IMO.
Great job Seth, keep up the good work IMO.