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Reply to Re: New script, to delete version number :D

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December 10th 2002, 05:08 AM
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Binirit
Peasant She/Her
 
: Ive made this script to delete the version number on the main screen :D Just add it under the line that changes you into brain 13 ( in start.c )

: YEAHSS!!!

: //TheProphets kill version number script

: &crap = get_sprite_with_this_brain(1, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(2, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(3, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(4, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(5, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(6, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(7, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(8, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(9, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(10, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(11, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(12, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(14, 1);

: sp_kill(&crap, 1);

: &crap = get_sprite_with_this_brain(15, 1);

: sp_kill(&crap, 1);

: //End of script

: :D :D :D

: Would you guys test it, I can run my dmod without problemos

How bout this one? Credits Redink1...

To get rid of the version number, add this after you load the sounds in Start.c:

//Version Number Killa

&player_map = 6;

load_screen();

draw_screen();

fill_screen(255);

Where Screen 6 is a completely blank screen... change as appropriate.