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Reply to Re: New script, to delete version number :D

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December 10th 2002, 05:04 AM
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Christiaan
Bard They/Them Netherlands
Lazy bum 
: Um... what is all of that junk!?  Both me and Paul have figured out different ways to do it, with much less code and effort.

: My way requires a blank screen, all black, and then do this code:

: //Lets load screen 32 (blank screen) so the cursed v1.06/v1.07 doesn't appear

: //at the bottom of the title screen.

: &player_map = 32;

: load_screen();

: draw_screen();

: Three hole lines of code.  Compared to yours... it wins hands down.

: Paul's technique is much better... but I can't remember the code for it.  That was 2 or 3 lines.  He posted it on the board a while back.

Actually your way isn't better... what if you use up the entire map? that you don't have a blank screen... it's also a kinda weird way