Reply to New script, to delete version number :D
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Ive made this script to delete the version number on the main screen :D Just add it under the line that changes you into brain 13 ( in start.c )
YEAHSS!!!
//TheProphets kill version number script
&crap = get_sprite_with_this_brain(1, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(2, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(3, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(4, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(5, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(6, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(7, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(8, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(9, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(10, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(11, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(12, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(14, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(15, 1);
sp_kill(&crap, 1);
//End of script
:D :D :D
Would you guys test it, I can run my dmod without problemos
YEAHSS!!!
//TheProphets kill version number script
&crap = get_sprite_with_this_brain(1, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(2, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(3, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(4, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(5, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(6, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(7, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(8, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(9, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(10, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(11, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(12, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(14, 1);
sp_kill(&crap, 1);
&crap = get_sprite_with_this_brain(15, 1);
sp_kill(&crap, 1);
//End of script
:D :D :D
Would you guys test it, I can run my dmod without problemos