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December 8th 2002, 02:45 AM
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Tyrsis
Peasant She/Her Russia
 
: OK, from Gary Hertel's dink.ini index:

: [i]

: 1 = sequence

: 2 = frame (the frame of the sequence)

: 3 = frame delay (the length of the delay between frames)

: ...

: // This command should load the graphic when it is needed

: load_sequence            graphicspath-      1   3 4 5      7 8 9

: [/i]

: ok, what i don't understand is:

: i have an animation, 25 frames long, of some smoke. it's called graphics/chim/chim-**.bmp

: how can i add this to dink.ini. i thought you could do something like:

: load_sequence graphics/chim/chim- 850 75

: where 850 is the frame number, and 75 is the frame delay. but the dink.ini index file talks about the animation "frame", what is this? is this right? what? arrrrgggg....

Some dink.ini commands deal with frames, the frame is a single bmp of a sequence (e.g. set_sprite_info, set_frame_frame).

The command you refer to is not dealing with separate frames.