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June 5th 2006, 03:05 PM
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ikkejw
Peasant They/Them
 
> I imagine it is quite difficult to anticipate all the stupid mistakes people will undoubtably make in their scripts, and make sure that their mistakes won't crash the game.

Well, the scripting engine doesn't check for syntax errors, as speed is one of my top priorities. I might write a syntax checker, so people can check their scripts using an external program before actually running the script.