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Draconic - I liked the 'elements' idea better than the 'forces' idea. Dink is supposed to be fantasy, for pity's sake!
(Also, it's amazing how people like making games about elements, and I am by no means an exception).
Nothing is changing besides the name.
(Also, it's amazing how people like making games about elements, and I am by no means an exception).
Nothing is changing besides the name.