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April 28th 2006, 10:31 PM
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You are completely incorrect. Xbox game discs are proprietary. PS2 game discs are proprietary. That's why you can't just burn a DVD and play it in your Xbox or PS2. The only difference with Gamecube discs is the size, and in mass production they do not cost any more than Xbox or PS2 discs.

No, I am not wrong. PS2 and X-Box disks are DVD based discs. Also I was simply quoting what game makers and gaming magazines have said. For some strange reason i can't figure out, I'm going to take the word of the game makers over yours.

0 for 2. There have only been 2 consoles that have consistently been sold for a loss, the Dreamcast and the Xbox. Note that Sega went bankrupt trying to sustain that business model, and Microsoft has lost hundreds of millions of dollars with the Xbox. They've had ONE profitable quarter for the Xbox in the past 5 years. One. And that was only because of Halo 2. Every other quarter they lost more money than they took in. Microsoft can only afford it because they have money coming in for Windows and Office.

You misunderstood what I was saying. Yes, the PS2, for example, is profitable. But that's only because of the royalty fee on games that is paid to Sony. Every console in history costs/costed more to produce the console unit than they were sold for. The games and pheriphals, partically the games, are where the money is made. At one stage Sony reported to be losing US$150 on the sale of every PS2 (this was early in it's life). Microsoft were reporting a similar loss on the sale of the X-Box. However, Sony reported that royalty on game sales more than made up for it by a multiple of hundreds. So yes, while over all the consoles make money, that's got little to do with what I was saying. I was referring to the hardware (minus the pheriphals), not the overall picture.

So, in short, I did not have 0/2, I had 2/2, unless the companies involved are all wrong, which I doubt.