Reply to Re: Best warp sound for holes?
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: Hmm.. what is wrong with them? I have used scripts for warpholes all the time, and they all worked out nicely..
If you script-warp onto a screen with monsters and kill them, they never come back. The same goes for anything else set to editor_type 6. And this is less serious but the reverse seems true too, if you kill a monster and script-warp away, they come back immediately.
I figure it's some kind of glitch with saving editor_type information, it must get partl stored on the wrong screen or something.
If you script-warp onto a screen with monsters and kill them, they never come back. The same goes for anything else set to editor_type 6. And this is less serious but the reverse seems true too, if you kill a monster and script-warp away, they come back immediately.
I figure it's some kind of glitch with saving editor_type information, it must get partl stored on the wrong screen or something.