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March 18th 2006, 05:33 AM
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marpro
Peasant He/Him bloop
 
I've changed my script now to "sp_script(&boss1,"bossy");".
I have a trigger script now (boss1) and the really boss mode script, or what to call it, named bossy. Guess what... The script run exactly as I want now
And.. Before I made the script "bossy", the game crashed when I entered the boss1's room (The screen went black and I did get an error message).
And I was going to add the screenlock(0); I just wanted to see the script run like it should until it

Thank everyone, you really helped me out there