Reply to Re: Need help, DinkC
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hehe didn't think about that
The script is fine until this part comes
void hit( void )
{
sp_target(&boss1, &enemy_sprite);
//lock on to the guy who just hit us
//playsound
if (random(3,1) == 1)
{
say("`3You'll never find ME, haha!", &boss1);
&save_x = sp_x(&boss1, -1);
&save_y = sp_y(&boss1, -1);
freeze(&boss1);
wait(200);
int &newdubble = create_sprite(&save_x, &save_y, 0, 420, 1);
sp_script(&newdubble, "dubble");
wait(200);
unfreeze(&boss1);
}
}
NOTE: dubble is a script that makes him dublicate himself (a new enemy just
)
I hope this will help you find my script-error

The script is fine until this part comes

void hit( void )
{
sp_target(&boss1, &enemy_sprite);
//lock on to the guy who just hit us
//playsound
if (random(3,1) == 1)
{
say("`3You'll never find ME, haha!", &boss1);
&save_x = sp_x(&boss1, -1);
&save_y = sp_y(&boss1, -1);
freeze(&boss1);
wait(200);
int &newdubble = create_sprite(&save_x, &save_y, 0, 420, 1);
sp_script(&newdubble, "dubble");
wait(200);
unfreeze(&boss1);
}
}
NOTE: dubble is a script that makes him dublicate himself (a new enemy just

I hope this will help you find my script-error
