Reply to Re: New File: Dink Smallwood v1.08 - Release Candidate 6
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There is a very serious bug in the Dinkedit that came with RC5 and RC6. First of all it hasn't the Dink icon, which is annoying, but the problem is, it crashes with almost all D-Mods made before RC5 and RC6.
In my D-Mod, it doesn't crash, but it can't load sprite library page 2, because appearantly Dinkedit doesn't like the new button graphics (which every D-Mod has nowadays), and crashes. When launching Dinkedit on, for example, The Scourger, it just crashes right away. This isn't the case with the old Dinkedits or WinkDinkedit.
I know for sure it has to with the dink.ini, because, when I remove the lines of the new buttons in the dink.ini in my D-Mod, Dinkedit doesn't crash anymore.
Other than that, I think RC6 is now near perfect, but this bug is really bugging me (excuse the pun).
In my D-Mod, it doesn't crash, but it can't load sprite library page 2, because appearantly Dinkedit doesn't like the new button graphics (which every D-Mod has nowadays), and crashes. When launching Dinkedit on, for example, The Scourger, it just crashes right away. This isn't the case with the old Dinkedits or WinkDinkedit.
I know for sure it has to with the dink.ini, because, when I remove the lines of the new buttons in the dink.ini in my D-Mod, Dinkedit doesn't crash anymore.
Other than that, I think RC6 is now near perfect, but this bug is really bugging me (excuse the pun).