Reply to Re: What was your 1° D-Mod??
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I made 3 D-Mods before releasing Secret of Parizaya, which is the first being released here.
My first D-Mod was a quest-sized disaster, quite originally named "Quest". Then a small romp sized D-Mod followed, it was bug free, but quite uninteresting. Then I released a non-linear Zelda D-Mod, which was fun. I deleted them all at a time, which I truly am sorry for. Secret of Parizaya is now being updated to work on 1.08 and have some minor changes as well, as is Secret of Amehoela. Legend of TerraEarth was canceled because it just didn't work (the battle system really did suck, what was I thinking at that time?).
Now, after numerous tries to make a half-decent D-Mod, I'm working for over 3 years on Scenia: Shadows of the New Order, with the assistance of Magicman. It goes slow, but well.
My first D-Mod was a quest-sized disaster, quite originally named "Quest". Then a small romp sized D-Mod followed, it was bug free, but quite uninteresting. Then I released a non-linear Zelda D-Mod, which was fun. I deleted them all at a time, which I truly am sorry for. Secret of Parizaya is now being updated to work on 1.08 and have some minor changes as well, as is Secret of Amehoela. Legend of TerraEarth was canceled because it just didn't work (the battle system really did suck, what was I thinking at that time?).
Now, after numerous tries to make a half-decent D-Mod, I'm working for over 3 years on Scenia: Shadows of the New Order, with the assistance of Magicman. It goes slow, but well.