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Reply to Re: MP3s for d-mods?

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January 23rd 2006, 09:04 PM
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5 minute mp3s to 1 MB? Even if you killed the quality of some mp3s, it would take up a lot of space. With 12 megabytes, you could put in a lot of new graphics and map space (even if they were from a pack or someone else). And if it's a really good game, and you use normal quality mp3s, you wouldn't want the dialup users of the network (there are quite a few) to not play it solely because of size.

One of the most important counter-points of your arguement is that though they are fairly "synth" sounding, midis have much better quality than they did when dink came out (and they can sound pretty good with a decent sound card). There aren't very many public domain mp3s, which singles out many dmod makers that don't compose their own music. I personally would/will stick to midis, as they adequately set the mood and provide space for more important things.