Reply to arm and kill - more wierdness
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more playing around with it...i made a key script...
void main ( void )
{
&cur_weapon = 1;
arm_weapon();
&update_status = 1;
draw_status();
kill_this_task();
}
and tested it. it works, it arms the fists. so i made it spawn in the holdingdrop command. the fist item graphic displays, but still no item is armed.
void main ( void )
{
&cur_weapon = 1;
arm_weapon();
&update_status = 1;
draw_status();
kill_this_task();
}
and tested it. it works, it arms the fists. so i made it spawn in the holdingdrop command. the fist item graphic displays, but still no item is armed.