Reply to Re: need help with running Dmods
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Let's imagine you have the game installed to C:\Program Files\Dink Smallwood, for the sake of this message. (If you actually have it installed somewhere else, I'll be surprised.)
Look into the dink folder of your Dink Smallwood directory (example: C:\Program Files\Dink Smallwood\dink). Make sure the "tiles" folder in there has at least 58 files. If there aren't at least 58 files in there, something's missing, and that is bad. Reinstall Dink Smallwood.
If that doesn't seem to be the problem, try making sure that the D-Mod is installed in the Dink directory properly. If you use DFArc to extract Prophecy of the Ancients, for example, it should wind up at C:\Program Files\Dink Smallwood\pota. Looking into the 'pota' folder should show you stuff such as the map.dat file, dink.dat file, and a couple of folders. If that's not what you see when you look directly into 'pota', then that is not very good either. You're going to have to... make it work, somehow.
If neither of those suggestions gets your D-Mods up and running, or if I've confused you, then dang.
Look into the dink folder of your Dink Smallwood directory (example: C:\Program Files\Dink Smallwood\dink). Make sure the "tiles" folder in there has at least 58 files. If there aren't at least 58 files in there, something's missing, and that is bad. Reinstall Dink Smallwood.
If that doesn't seem to be the problem, try making sure that the D-Mod is installed in the Dink directory properly. If you use DFArc to extract Prophecy of the Ancients, for example, it should wind up at C:\Program Files\Dink Smallwood\pota. Looking into the 'pota' folder should show you stuff such as the map.dat file, dink.dat file, and a couple of folders. If that's not what you see when you look directly into 'pota', then that is not very good either. You're going to have to... make it work, somehow.
If neither of those suggestions gets your D-Mods up and running, or if I've confused you, then dang.