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Reply to Re: DNOTALK.c ? key 44?

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January 16th 2006, 11:16 AM
custom_magicman.gif
magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
Just add them to the story dir like any other script. Dink.exe will see if there is a dnotalk.c and use that, if there is none, it'll just use the default texts.