Reply to Re: New File: Dink Smallwood v1.08 - Release Candidate 3
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Try say("¤t_sprite",¤t_sprite);
If it says 31, or such a random number, you've probably switched the arguments.
EDIT: quite sure about it. DinkC.chm says:
Category: Dink, Sprite, Text
Version: 1.00+
Prototype: void add_exp(int amount, int active_sprite);
add_exp adds amount experience and creates a text-sprite to float above active_sprite.
So your add_exp(¤t_sprite, 300); will add ¤t_sprite exp, and the number is floating above sprite number 300.
If it says 31, or such a random number, you've probably switched the arguments.
EDIT: quite sure about it. DinkC.chm says:
Category: Dink, Sprite, Text
Version: 1.00+
Prototype: void add_exp(int amount, int active_sprite);
add_exp adds amount experience and creates a text-sprite to float above active_sprite.
So your add_exp(¤t_sprite, 300); will add ¤t_sprite exp, and the number is floating above sprite number 300.