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Is it possible, when a foe has sp_target(¤t_sprite, 1); to kill the sp_target?
Like, a slayer is attacking Dink, and I want him to wander off not minding Dink anymore. How can I do such a thing?
Like, a slayer is attacking Dink, and I want him to wander off not minding Dink anymore. How can I do such a thing?