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Reply to Re: New/Updated Dev Files: DraconicDink releases a bunch of stuff.

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December 21st 2005, 11:36 PM
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Firstly I don't know how to add percentages or how to do a temporary stat boost.

Secondly Bestiary has no example dmod. That's why it doesnt work. Same with Inventory Items. They are simply packaged as a dmod in order to make the file smaller.

Thirdly I am not going to bother to make an update for Bestiary that simply corrects spelling. I will correct them in a larger update. I am sorry about the name mistake. I must of been half asleep at the time (I was working on it at night at one stage). Nor am I gonna make a test/example dmod for now since I do not know how to overcome the problem that Dink would not be powerful enough to face the tougher enemies in the set, while also keeping the earlier enemies from being too easy.

Fourthly you could of said all of this in a review. I tend to check up that a lot so I can know what to do to improve my files. I am saying this because I do not understand why you did not do so.

As for Treasury, almost any gold/heart/food/etc script you could possibly want is there for use and unlike with Bestiary and Inventory Items there is a test dmod for it. Also they scripts are pretty easy to edit if you know what you're doing.