Reply to Re: Some problem
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Hi Erwin, and sorry to Cypry for butting in.
Line 4 of your script you have assigned
&rock1 = sp(1), but this is usually Dink. Not always apparently, but it should be. If you select this rock in dinkedit, the info at the bottom should give you the sprite_editor_num() which is different from sp().
&rock1 = sprite_editor_num(x)
I think what Cypry is saying is to write a script that deals only with blowing up a rock. Then you can call it from this screen script, and use ¤t_sprite as each rock blows up.
hth,
mm.
Line 4 of your script you have assigned
&rock1 = sp(1), but this is usually Dink. Not always apparently, but it should be. If you select this rock in dinkedit, the info at the bottom should give you the sprite_editor_num() which is different from sp().
&rock1 = sprite_editor_num(x)
I think what Cypry is saying is to write a script that deals only with blowing up a rock. Then you can call it from this screen script, and use ¤t_sprite as each rock blows up.
hth,
mm.