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December 4th 2005, 11:21 AM
custom_magicman.gif
magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
void main( void )
{
//nothing here, just leave it out completely, or at least use a closing bracket
}

void talk( void )
{
//dialogue with choices and all that...
}

Now beware, you've made a mistake with your choice things. Let's take a closer look:

choice_start();
"Hello"
"wat r u doin there"
(&story == 0) "can u let me go in?"
(&story == 1) "could u move too?"
"Leave"
choice_end();

You added two
if (&result == 3)
lines in it. The answer, don't.

"Hello" --> &result is 1
"wat r u doin there" --> &result is 2
"can u let me go in?" --> &result is 3
"could u move too?" --> &result is 4
"Leave" --> &result is 5

The value of &result depends on the choice if all choices would be visible, so if all the conditions are true.

Fix these things first, and then see if it works