Reply to Re: sprites-editor\sprites-script
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That first script should be attached to the screen, not to a script. And the main procedure in the second script is just a way of how the script should be used: if &story is below or equal to 5 (for example), then the script attached to the screen takes care of showing the sprites and if &story is greater than 5, then the script attached to a sprite on that screen displays/create_sprite();s the sprites;