Reply to Re: how to put a graphic in to the cache in dinkedit
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You need to edit the dink.ini file.
First place your graphic in the graphics folder and give it a name like <name of your graphic>-01 (and -02, and -03 and so on if you want multiple frames in one sequence)
First you find an empty spot to place them in. (A sequence which is not used, in a standard DMOD numbers between 850 and 999 are empty (+some other numbers in between)) (note: do NOT place the graphics between the different sequences of one monster)
Then you add a line in your dink.ini file, like:
load_sequence graphics\<name of your graphic>- 850 NOTANIM
//850 is the number of the sequence I took
First place your graphic in the graphics folder and give it a name like <name of your graphic>-01 (and -02, and -03 and so on if you want multiple frames in one sequence)
First you find an empty spot to place them in. (A sequence which is not used, in a standard DMOD numbers between 850 and 999 are empty (+some other numbers in between)) (note: do NOT place the graphics between the different sequences of one monster)
Then you add a line in your dink.ini file, like:
load_sequence graphics\<name of your graphic>- 850 NOTANIM
//850 is the number of the sequence I took