Reply to Re: Killing a Sound
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Ok, that's fine. But how would you declare the set_sound_survive command then. Would it be
playsound();
sound_set_survive(1);
(and that would set the above sound to survive?)
then you could use later, when you want to kill it
void kill_all_sounds(void)
{
}
Correct, or?
playsound();
sound_set_survive(1);
(and that would set the above sound to survive?)
then you could use later, when you want to kill it
void kill_all_sounds(void)
{
}
Correct, or?