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Reply to Re: Map Development Hardest Part of Dmod

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August 12th 2005, 03:53 PM
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metatarasal
Bard He/Him Netherlands
I object 
Wouldn't really help for me. Since I mostly want a practical map and not a randomly generated map. This is because I always want to let the player experience some difficulty in getting around. So I have to do some specific hardmapping. This requires some thinking beforehand, wich a random map generator can't.