Reply to Re: New D-Mod: An Age Of Darkness
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I normally don't re-review dmods, but since yours was cool, I might make an exception if you put out a patch.
"duck1.c" is one of the bad scripts... you have if(&story == 1) when you probably mean if(&story == 22), so if story is 22, you never get unfrozen.
Me, I always try to add an unfreeze(1) at the end of every talk procedure, just it case
"duck1.c" is one of the bad scripts... you have if(&story == 1) when you probably mean if(&story == 22), so if story is 22, you never get unfrozen.
Me, I always try to add an unfreeze(1) at the end of every talk procedure, just it case