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Reply to Re: Fifteen Tasks Of Dink

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July 2nd 2005, 12:45 AM
goblinm.gif
Keeping track of time is tough... I'm not sure how many scripts you can attach/want attached to 1000, but if you only have one, if it's looping, it wouldn't be hard to have it modify a global variable for time.

And you really don't want too many globals. Good enemies eat a *lot* of variables, and the overall limit is 256 (at one time), so adding more enemies to a screen increases the number of variables used.

If you want me to lend you a spell or two, I might be able to oblige .