Reply to "Once a Hero..."
If you don't have an account, just leave the password field blank.
Ok, I've dropped the new magic system I was going to employ. I don't think it is really necessary, and I think it would be too easy to abuse, gaining strong magic too early.
All the classes have been implemented now though, and I think they could work quite well. Currently there are nine different classes, though some may be cut/altered from the final version.
Currently working on the 2nd and 3rd big villages (with all manner of sub-quests in each), and trying to think how to implement seperate quests/items etc for different classes.
It's getting very complicated...
All the classes have been implemented now though, and I think they could work quite well. Currently there are nine different classes, though some may be cut/altered from the final version.
Currently working on the 2nd and 3rd big villages (with all manner of sub-quests in each), and trying to think how to implement seperate quests/items etc for different classes.
It's getting very complicated...
