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June 27th 2005, 10:26 PM
goblinm.gif
I use emake.c to do cutscenes whenever something dies, and I accidentally put a wait statement in there. Needless to say, the following lines did not seem to run. Perhaps this was because &save_x and &save_y got changed, but I vaguely recall that I passed them to locals, so the best explanation seems to be external dying on wait. I should test more.