Reply to Re: Dink Smallwood v1.08 - Suggestions
If you don't have an account, just leave the password field blank.
I'm a bit confused, but it's probably because I don't know the engine.
Let's say I have two sprites on a screen, one with a frame delay of 18, the other with a frame delay of 19. (18, 19) = 1, so eventually one will update exactly one millisecond before the other. So the screen has to update every millisecond no matter what you do.
Let's say I have two sprites on a screen, one with a frame delay of 18, the other with a frame delay of 19. (18, 19) = 1, so eventually one will update exactly one millisecond before the other. So the screen has to update every millisecond no matter what you do.







