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June 8th 2005, 07:23 PM
dragon.gif
im making a intro, it's a wrong in it, (it's something that dosent need to be fixed) if you start the game, a voice say some things about what is going on and such, but in the area where the staus bar and those things on the side of the screen, it's bright white...
heres the script

void main(void)
{

if (&intro == 0)
{
//fade_down();
freeze(1);
sp_dir(1, 2);
Wait(2000);
say_stop_xy("The peaceful slayer tribe lies near the townsman rock",0,360);
Wait(500);
say_stop_xy("it's a mountain...",0,360);
Wait(500);
say_stop_xy("the slayers was living peacefully, until...",0,360);
say_stop_xy("five giant, about as big as a house, pillbugs was ruining",0,360);
Wait(500);
say_stop_xy("the slayers lives... They smashed, dashed and killed...",0,360);
Wait(500);
say_stop_xy("but one day, a young slayer named gorbac, defeated fear",0,360);
Wait(500);
say_stop_xy("and changed their lives for centuries",0,360);
Wait(500);
Wait(1000);
fade_up();
&intro = 1;
&update_status = 1;
draw_status();
unfreeze(1);
}
}

oh, by the way, i have used the script of Da vinces "helpin' the ol' duck farmer" for the intro, maybe you had the same problem?