Reply to Re: So, how is Windemere doing?
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The game engine is mostly done, there are enough graphics for a quest, but the editor is hard going. Merlin has all the skills, but needed to do it in a team( a motivational thing). We looked for a co-programer with no luck, so I'm learning C++ to help him. I'm learning it well enough, but the standard for this project is very high! SO far, I motivate him by trying to build something, and he builds it first before I screw it up too badly.
No promises timewise, but its open ended style will make it almost timeless.
No promises timewise, but its open ended style will make it almost timeless.