Reply to Re: Talking
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Well, you need to work on the brackets. Your first if (&story == 2) doesn't have a { bracket and it also doesn't have a close bracket. Your void talk(void) also lacks a closing bracket. Then you need to check when it should display what choice menu options or parts in the script. For example, your third menu option now only shows up when &story is 2 yet when the player selects it, it checks if &story is 3 and if that isn't the case, nothing is said so that menu option can't work. Also, it makes &story 3 if it is already 3..